Jussi Ohenoja

2015-11-24 Meeting Minutes

2015-12-01 09:20 UTC  by  Jussi Ohenoja
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Meeting held 2015-11-24 on FreeNode, channel #maemo-meeting (logs)

Attending: Peter Leinchen (peterleinchen), Bernardo Reino (reinob), Halit Bal (HtheB), Gido Griese (Win7Mac), Jussi Ohenoja (juiceme)

Partial: Rudiger Schiller (chem|st)

Absent:

Summary of topics (ordered by discussion):

  • Council roles reorganization
  • Spam mail through Maemo accounts
  • How to handle user requests to remove projects
  • Code of Conduct
  • Maemo Coding Competition 2015
  • Elections handling and management

(Topic Council roles reorganization):

  • It was suggested that juiceme as the interim Council secretary should continue in the secretarial role, while other chair roles should be performed by HtheB.
  • Juiceme accepted the motion on the concession that minutes might be a bit late on publishing due to fair amount of other urgent work. This was okayed by the Council.

(Topic Spam mail through Maemo accounts):

  • There is spam email coming to the Council mail bouncer and the Maemo mailing lists. As an addition to the general annoyement caused by spam email there is also the issue of the "bad press" Maemo could be getting when allowing spamming though our infrastructure.
  • There was a lot of talk about the issue, as it is a bundle of different things; spam trough the council/board/techstaff bouncers is difficult to handle but it affects only few people, but spam to community/development lists has potential to go to thousands of users.
  • The mailing lists are protected, there is subscription and moderation to take care of the spam.
  • It seems that maemo.org mail server might be vulnerable to spoofed spam mail, however the recipients for that are single users, not multiple targets. That needs to be solved with techstaff help.
  • Otherwice spam is unfortunately fact of life due to the structure/specification of SMTP mail; it is largely responsibility of the email recipients to have sufficent filtering on their inboxes..

(Topic How to handle user requests to remove projects):

  • An user was unable to remove his garage project and user account. Shold that be possible, or is techstaff assistance always required?

(Topic Code of Conduct):

  • It was decided that the Code of Conduct should be published in both Wiki and legal/terms-of-use pages.
  • Reinob has published the CoC to the mailing list.

(Topic Maemo Coding Competition 2015):

  • Discussion on competition continues in the Council, when the rules are sorted out it will be published.

(Topic Elections handling and management):

  • Juiceme offered to have introduction to the voting engine for new Council members.

Action Items:
  • old items:
    • The selected Code of Conduct (KDE) still needs to be published on TMO.
    • Looking into automatic calculation of election results ...
    • Arrange Council status on TMO for new Council members
  • new items:
    • Discuss spam handling with techstaff.
    • Finalize the coding competition rules.
Categories: council
Jussi Ohenoja

Coding Competition 2016

2015-12-18 20:55 UTC  by  Jussi Ohenoja
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As you may have already noticed in the recent Meeting Minutes, current Council is about to prepare a Coding Competition (CC) for 2016. In times like these, without Nokia or any other corporate entity sponsoring prizes/devices, there are of course limited resources for big giveaways. Nevertheless we believe the approach is worth it. :) We are relying on your donations.

Looking at last CC's, this time it will probably be more of the supportive kind than rival in the first place. Basically we want to support the ongoing AND future software development in a way that ideally, the winners will get the "right" devices to carry on their efforts or even to the next level (e.g. cross-platform).

Now since no current Councilor has ever arranged a CC, we would like to hear your thoughts on how to get it "right", satisfying community demands (SW) as well as individual developer demands (HW). Please share your ideas! And if you've been involved in organizing recent CC's and are willing to help, please holler. And we sure need help in having an uptodate wiki page.

Furthermore, we are calling all owners of now unused devices to consider donating* them for this CC, respectively to MC e.V., who will be responsible for collecting donations and funds. Especially we are looking at those that got rewarded in recent CC's or device programs (N950 anyone? ;)).

* or selling them for a reasonable price.

The voting webinterface will be the same as for the Maemo Council elections, so jury will be you. We also need you to scrutinize the submitted code (ideally installable/executable + binary). It is undecided yet wether or not to accept closed source apps. As the Council is organizing this CC, it will only intervene if a need occurs. Please help make sure conditions and rules are distinct.

Ideas for categories:

- Old NIT‘s

- Fremantle

- Harmattan

- Sailfish OS

- "Port it/cross-platform"

- "Maintain it" (packages, CSSU)

- "Update/Fix it"

- "Bugfix it" (known, yet unresolved bugs)

- Core development or "Free it" (backport, clone, replace or supersede closed packages)

- Recent contributions (recent major releases)

- Wishlist (rewarded if/when completed)

- Beginner (first release)

A variant could be to have category "Update/Fix it" for each of the 4 device categories if it can be expected to have enough entries (and prizes).

Ideas and suggestions welcome. :)

Categories: news
madman2k

Learning Modern 3D Graphics Programming

2015-12-29 22:26 UTC  by  madman2k
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one of the best resources to learn modern OpenGL and the one which helped me quite a lot is the Book at www.arcsynthesis.org/gltut/ – or lets better say was. Unfortunately the domain expired so the content is no longer reachable.

Luckily the Book was designed as an open source project and the code to generate the website is still available at Bitbucket. Unfortunately this repository does not seem to be actively maintained any more.

Therefore I set out to make the Book to be available again using Github Pages. You can find the results here:

https://paroj.github.io/gltut/

However I did not simply mirror the pages, but also improved it at several places. So what has changed so far?

  • converted mathematical expressions from SVG to inline MathML. This does not only improve readability in browsers, but also fixes broken math symbols when generating the PDF.
  • replace XSLTHL by highlight.js for better syntax highlighting
  • added fork me on github badge to website to visualize that one can easily contribute
  • enabled the Optimization Appendix. While it is not complete, it already provides some useful tips and maybe encourages contributions.
  • updated the Documentation build to work on Linux
  • added instructions how to Build the website/ PDF Docs

hopefully these changes will generate some momentum so this great Book gets extended again. As there were also non-cosmetical changes like the new Chapter I also tagged a 0.3.9 release.

I the process of the above work I found out that there is also a mirror of the original Book at http://alfonse.bitbucket.org/oldtut/. This one is however at the state of the 0.3.8 release, meaning it does not only misses the above changes but also some adjustment happened post 0.3.8 at bitbucket.

Categories: Graphics

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