Enrique Ocaña González

I’ve been developing and debugging desktop and mobile applications on embedded devices over the last decade or so. The main part of this period I’ve been focused on the multimedia side of the WebKit ports using GStreamer, an area that is a mix of C (glib, GObject and GStreamer) and C++ (WebKit).

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Categories: Gnome
Enrique Ocaña González

This post is a continuation of a series of blog posts about the most interesting debugging tricks I’ve found while working on GStreamer WebKit on embedded devices. These are the other posts of the series published so far:

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Categories: Gnome
Enrique Ocaña González

This is the continuation of the GStreamer WebKit debugging tricks post series. In the next three posts, I’ll focus on what we can get by doing some little changes to the source code for debugging purposes (known as “instrumenting”), but before, you might want to check the previous posts of the series:

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Categories: Gnome

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