WarMUX 0.9.0-0maemo3
Exterminate your opponent in a 2D environment with toon-style scenery.
Let's begin the WAR of Mascots from UniX! They'll represent your
favorite free software titles while battling it out in the arena using
dynamite, grenades, baseball bats and other bazookas...
Each player controls the team of his choice (penguin, gnu, firefox,
wilber,...) and must destroy his adversary using more or less casual
weapons.
Although a minimum of strategy is required to vanquish, WarMUX is
pre-eminently a "convivial mass murder" game where, turn by turn, each
member of each team attempts to produce a maximum of damage to his
opponents.
Homepage:
Section:
user/games
Repository:
Depends:
libc6 (>= 2.5.0-1), libcurl3 (>= 7.16.2-1), libgcc1 (>= 4.2.1), libpng12-0 (>= 1.2.13-4), libsdl-gfx1.2-4, libsdl-image1.2 (>= 1.2.4-5), libsdl-net1.2, libsdl-ttf2.0-0, libsdl1.2 (>= 1.2.10-1), libstdc++6 (>= 4.2.1), libx11-6, libxml2 (>= 2.6.32), libvorbisidec1, wormux-data (>= 0.9.0-0maemo1)
Warning: Promotion of packages depending on libsdl-ttf2.0-0 has been disabled. We hope to remove this blockage as soon as possible.
Size:
816776 bytes
MD5sum:
d4dfc4a0ade4da9fc6d06d5eab26cd3b
Source:
Status:
Old version cleaned by repository management
Bugtracker:
QA Quarantine ends:
ENDED 2010-02-11 20:45
Packages depending on this package:
| Tester | Karma | Timestamp |
| David B (127) | 2010-03-01 12:34 UTC | |
| Alex Easter (Tester) (353) | 2010-02-27 23:30 UTC | |
| Tuomo Tanskanen (340) | 2010-02-27 20:47 UTC | |
| Timo P (Tester) (830) | 2010-02-26 07:47 UTC | |
| Valério Valério (Tester) (1443) | 2010-02-24 18:51 UTC | |
| Manuel Kirsch (202) | 2010-02-15 10:26 UTC | |
| Venomrush . (Tester) (721) | 2010-02-05 04:06 UTC | |
| Mikko Vartiainen (Maintainer) (Tester) (2221) | 2010-02-03 21:29 UTC | |
| Mustali Dalal (Tester) (996) | 2010-02-03 08:16 UTC | |
| Emanuele Cassioli (Tester) (986) | 2010-02-02 08:56 UTC |
Package events
| Event type | User | Timestamp |
| Old version cleaned by repository management | System | 2011-04-20 01:24 UTC |
| Package promoted | Mikko Vartiainen | 2010-03-01 13:48 UTC |
| Package is in testing | System | 2010-02-01 20:45 UTC |

Comments:
Its playable alright, I see no real performance issues, but hey, I shut down the phone every night anyways.
@Mikko I've never reached a longer than 1 day uptime with my N900, and you will agree with me if I say that I can't reboot my phone just for playing a game (and after a few hours uptime). However, this morning (after the reboot) game is nice and a bit more playable. I've given thumbs up to previous versions, I'm given thumbs up for continuity reason :)
Keep going ;)
@Emanuele Speed issues are most likely resolved by rebooting your N900. In my experience all swap and flash related operations are very slow after couple of days uptime.
Wormux is very memory and CPU hungy, but it should be perfectly playable.
Game is still unplayable because of the very low framerate. At the lowest resolution, with wind and background effects off and only 2 teams in the battle field the game runs at 6 fps (average, this means that sometimes it's nearly 20 fps and sometimes 0, and the game freeze for 4-5 secs).
Loading a level takes ages and freeze the system for several minutes.
This fixes network game https://bugs.maemo.org/show_bug.cgi?id=8735
Ok never mind I've found it in the package description.
Where can I find a changelog?
Comments:
You must be logged in to make comments.