scummvm
- Features enabled
- Engines
- SCUMM
- AGOS
- Broken Sword 1
- Broken Sword 2
- Future Wars
- Flight of the Amazon Queen
- Beneath a Steel Sky
- Legend of Kyrandia
- Touche: The Adventures of the Fifth Musketeer
- SAGA
- Gobli*ns
- Lure of the Temptress
- Issues specific to tablets
- TODO
ScummVM Maemo port is currently based on upstream scummvm sources configured for SDL backend. Maemo related changes are relatively minor and consist of
- start menu shortcut and icon
- full screen key support
- key bindings for specific engines and games
For further details see http://www.scummvm.org and http://fanoush.wz.cz/maemo/#scummvm
This port is meant to be a temporary and quick solution until full Maemo port becomes a reality. See also http://wiki.scummvm.org/index.php/Small_Devices_Backend and http://forums.scummvm.org/viewtopic.php?t=734
UPDATE: this port was accepted to 0.11 version of ScummVM in a form of dirty patch living in platform specific directory.
Features enabled
- FLAC, MP3, OGG compressed audio
- MPEG-2, DXA cutscenes
- zlib compression
Engines
See ScummVM wiki for engine descriptions. Following engines are enabled in Maemo build:
- SCUMM
- AGI
- AGOS
- Broken Sword 1
- Broken Sword 2
- Cine
- Flight of the Amazon Queen
- Beneath a Steel Sky
- Legend of Kyrandia
- SAGA
- Touche: The Adventures of the Fifth Musketeer
- Gobli*ns
- Lure
SCUMM
Most games should work including high resolution (640x480) ones such as COMI. For details check compatibility list and games list.
Saving games works but you can't give them names unless you have bluetooth keyboard.
Keybindings
TODO key icons
- Esc - escape, cancel dialogs and cutscenes
- Menu - scummvm menu
- Center - right mouse click
- Up - game pause/resume
- zoom + - fill copy protection in Monkey Island 2
Game tips
The Curse of Monkey Island
The cannon shooting scene on the beginning is hard to do with stylus but possible. Try holding stylus and dragging to move the cannon.
AGOS
Tested only Simon 1 and 2. Both should work fine. For naming saved games try zoom keys. Exit by closing scummvm, Y/N keys are not mapped to buttons. For Simon 1 there is quite nice music remake that works with ScummVM. Check ScummVM Music Enhancement Project
Broken Sword 1
Seems to work. Better get DXA compressed cutscenes from ScummVM downloads, MPEG ones have lower quality and higher CPU usage. Right-clicking is done via left-clicking first and then doing the right-click via key. Sometimes it is needed to walk away from the item first so you have enough time for right-click without doing the left click action.
Keybindings
- Esc - game menu
- Center - right mouse click
- Zoom keys - naming saved games
Broken Sword 2
Not tested.
Keybindings
- Esc - game menu
- Center - right mouse click
- Zoom keys - naming saved games
Future Wars
Seems to work.
Keybindings
- Esc - right click - context menu
- Center - left click
- Menu - game menu (save,load,quit,...)
- Zoom keys - naming saved games
- up/down/left/right - shortcuts for examine/take/operate/speak
Flight of the Amazon Queen
Seems to work fine. This game is free, get it from ScummVM download section
Keybindings
- Esc - escape, cancel dialogs and cutscenes
- Menu - game menu
- Zoom keys - naming saved games
Beneath a Steel Sky
Seems to work fine. Move mouse to the top of the screen to get items menu. This game is free, get it from ScummVM download section
Keybindings
- Esc - escape, cancel dialogs and cutscenes
- Menu - game menu
- Center - right mouse click = pick item
- Zoom keys - naming saved games
Legend of Kyrandia
Seems to work fine.
Keybindings
- Esc - escape, cancel dialogs and cutscenes
- Menu - game menu
- Zoom keys - naming saved games
Touche: The Adventures of the Fifth Musketeer
Seems to work fine.
Keybindings
- Center - right button hold = context menu
SAGA
Inherit the Earth not tested. IHNM seems to work. Right click is not mapped yet but it can be done via left click.
Gobli*ns
Tested Gobliiins 1, playable but cannot load game via keycode without keyboard.
- Esc - escape, cancel cutscenes
- Menu - do action
Lure of the Temptress
Playable, new in 0.11. This game is free, get it from ScummVM download section. You need the lure.dat file in Lure game directory too.
- Esc - escape, cancel cutscenes
- Menu - action context menu (right click), on N810 swapped with zoom - key
- Zoom + - restore game, letter A in save dialog
- Zoom - - save game
Issues specific to tablets
770,N800 - Games that need full keyboard only work with bluetooth keyboard. There is no virtual keyboard (except the one in AGI engine).
Game action on left click may not do the right thing on first click (noticed in IHNM and Lure). Try to click again or first move mouse to some harmless position and then try again. Theory is that this is due to missing mouse move events due to touchscreen. Some engines may expect the mouse pointer to first move away from currently active object and then enter zone of another object and activate it. With touchscreen you skip the mouse move completely so the previously tapped item is still 'active' while you tap the next item. This may confuse the engine because it expects previous mouse move events to deactivate previously active item.
TODO
These things are planned:
simple Maemo specific virtual 'keyboard' with few basic keys and ability to select mouse mode (just move, right clicking, left clicking). It will live on right or left edge of the screen.
customized key mapping (WIP in upstream ScummVM for all platforms)
full virtual keyboard (WIP in upstream ScummVM)
- Tagged for scummvm
- scummvm