#include <cybergarage/typedef.h>
Go to the source code of this file.
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The struct that contains information on Connection Manager instances. In reality, these aren't really instances of a particular entity or class as commonly understood in the OO world. They are rather collections of connection-specific information that are usually spoken of as instances of the single connection manager service. |
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The struct that contains information on Connection Manager instances. In reality, these aren't really instances of a particular entity or class as commonly understood in the OO world. They are rather collections of connection-specific information that are usually spoken of as instances of the single connection manager service. |
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Destroy a Connection Manager instance
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Get the AV Transport Service ID for the connection
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Get the connection ID
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Get the peer connection ID. For media server devices this is the connection manager instance ID in the rendering device and vice versa.
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Get the Rendering Control Service ID for the connection
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Create a new Connection Manager instance |
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Set the AV Transport Service ID for the connection
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Set the connection ID
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Set the peer connection ID. For media server devices this is the connection manager instance ID in the rendering device and vice versa.
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Set the Rendering Control Service ID for the connection
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