Classes | |
| struct | SpeexStereoState |
Defines | |
| #define | SPEEX_STEREO_STATE_INIT {1,.5,1,1,0,0} |
Functions | |
| SpeexStereoState * | speex_stereo_state_init () |
| void | speex_stereo_state_reset (SpeexStereoState *stereo) |
| void | speex_stereo_state_destroy (SpeexStereoState *stereo) |
| void | speex_encode_stereo (float *data, int frame_size, SpeexBits *bits) |
| void | speex_encode_stereo_int (spx_int16_t *data, int frame_size, SpeexBits *bits) |
| void | speex_decode_stereo (float *data, int frame_size, SpeexStereoState *stereo) |
| void | speex_decode_stereo_int (spx_int16_t *data, int frame_size, SpeexStereoState *stereo) |
| int | speex_std_stereo_request_handler (SpeexBits *bits, void *state, void *data) |
| #define SPEEX_STEREO_STATE_INIT {1,.5,1,1,0,0} |
Deprecated. Use speex_stereo_state_init() instead.
| void speex_decode_stereo | ( | float * | data, | |
| int | frame_size, | |||
| SpeexStereoState * | stereo | |||
| ) |
Transforms a mono frame into a stereo frame using intensity stereo info
| void speex_decode_stereo_int | ( | spx_int16_t * | data, | |
| int | frame_size, | |||
| SpeexStereoState * | stereo | |||
| ) |
Transforms a mono frame into a stereo frame using intensity stereo info
| void speex_encode_stereo | ( | float * | data, | |
| int | frame_size, | |||
| SpeexBits * | bits | |||
| ) |
Transforms a stereo frame into a mono frame and stores intensity stereo info in 'bits'
| void speex_encode_stereo_int | ( | spx_int16_t * | data, | |
| int | frame_size, | |||
| SpeexBits * | bits | |||
| ) |
Transforms a stereo frame into a mono frame and stores intensity stereo info in 'bits'
| int speex_std_stereo_request_handler | ( | SpeexBits * | bits, | |
| void * | state, | |||
| void * | data | |||
| ) |
Callback handler for intensity stereo info
| void speex_stereo_state_destroy | ( | SpeexStereoState * | stereo | ) |
Destroy a stereo stereo state
| SpeexStereoState* speex_stereo_state_init | ( | ) |
Initialise/create a stereo stereo state
| void speex_stereo_state_reset | ( | SpeexStereoState * | stereo | ) |
Reset/re-initialise an already allocated stereo state
1.5.1