OMX_AUDIO_CONFIG_REVERBERATIONTYPE Struct Reference
[OpenMAX IL Audio DomainAudio effects]

#include <OMX_Audio.h>


Data Fields

OMX_U32 nSize
OMX_VERSIONTYPE nVersion
OMX_U32 nPortIndex
OMX_BOOL bEnable
OMX_BS32 sRoomLevel
OMX_BS32 sRoomHighFreqLevel
OMX_BS32 sReflectionsLevel
OMX_BU32 sReflectionsDelay
OMX_BS32 sReverbLevel
OMX_BU32 sReverbDelay
OMX_BU32 sDecayTime
OMX_BU32 nDecayHighFreqRatio
OMX_U32 nDensity
OMX_U32 nDiffusion
OMX_BU32 sReferenceHighFreq


Detailed Description

Reverberation is part of the reflected sound that follows the early reflections. In a typical room, this consists of a dense succession of echoes whose energy decays exponentially. The reverberation effect structure as defined here includes both (early) reflections as well as (late) reverberations.

Definition at line 1182 of file OMX_Audio.h.


Field Documentation

OMX_U32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::nSize

size of the structure in bytes

Definition at line 1183 of file OMX_Audio.h.

OMX_VERSIONTYPE OMX_AUDIO_CONFIG_REVERBERATIONTYPE::nVersion

OMX specification version information

Definition at line 1184 of file OMX_Audio.h.

OMX_U32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::nPortIndex

port that this structure applies to

Definition at line 1185 of file OMX_Audio.h.

OMX_BOOL OMX_AUDIO_CONFIG_REVERBERATIONTYPE::bEnable

Enable/disable for reverberation control

Definition at line 1186 of file OMX_Audio.h.

OMX_BS32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::sRoomLevel

Intensity level for the whole room effect (i.e. both early reflections and late reverberation) in millibels

Definition at line 1187 of file OMX_Audio.h.

OMX_BS32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::sRoomHighFreqLevel

Attenuation at high frequencies relative to the intensity at low frequencies in millibels

Definition at line 1190 of file OMX_Audio.h.

OMX_BS32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::sReflectionsLevel

Intensity level of early reflections (relative to room value), in millibels

Definition at line 1193 of file OMX_Audio.h.

OMX_BU32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::sReflectionsDelay

Delay time of the first reflection relative to the direct path, in milliseconds

Definition at line 1195 of file OMX_Audio.h.

OMX_BS32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::sReverbLevel

Intensity level of late reverberation relative to room level, in millibels

Definition at line 1197 of file OMX_Audio.h.

OMX_BU32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::sReverbDelay

Time delay from the first early reflection to the beginning of the late reverberation section, in milliseconds

Definition at line 1199 of file OMX_Audio.h.

OMX_BU32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::sDecayTime

Late reverberation decay time at low frequencies, in milliseconds

Definition at line 1202 of file OMX_Audio.h.

OMX_BU32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::nDecayHighFreqRatio

Ratio of high frequency decay time relative to low frequency decay time in percent

Definition at line 1204 of file OMX_Audio.h.

OMX_U32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::nDensity

Modal density in the late reverberation decay, in percent (i.e. 0 - 100)

Definition at line 1206 of file OMX_Audio.h.

OMX_U32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::nDiffusion

Echo density in the late reverberation decay, in percent (i.e. 0 - 100)

Definition at line 1208 of file OMX_Audio.h.

OMX_BU32 OMX_AUDIO_CONFIG_REVERBERATIONTYPE::sReferenceHighFreq

Reference high frequency in Hertz. This is the frequency used as the reference for all the high-frequency settings above

Definition at line 1210 of file OMX_Audio.h.


The documentation for this struct was generated from the following file:
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