Clutter 0.8.2 Reference Manual | ||||
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ClutterScriptable; ClutterScriptableIface; void clutter_scriptable_set_id (ClutterScriptable *scriptable, const gchar *id); const gchar* clutter_scriptable_get_id (ClutterScriptable *scriptable); gboolean clutter_scriptable_parse_custom_node (ClutterScriptable *scriptable, ClutterScript *script, GValue *value, const gchar *name, JsonNode *node); void clutter_scriptable_set_custom_property (ClutterScriptable *scriptable, ClutterScript *script, const gchar *name, const GValue *value);
The ClutterScriptableIface interface exposes the UI definition parsing process to external classes. By implementing this interface, a class can override the UI definition parsing and transform complex data types into GObject properties, or allow custom properties.
ClutterScriptable is available since Clutter 0.6
typedef struct { void (* set_id) (ClutterScriptable *scriptable, const gchar *name); const gchar *(* get_id) (ClutterScriptable *scriptable); gboolean (* parse_custom_node) (ClutterScriptable *scriptable, ClutterScript *script, GValue *value, const gchar *name, JsonNode *node); void (* set_custom_property) (ClutterScriptable *scriptable, ClutterScript *script, const gchar *name, const GValue *value); } ClutterScriptableIface;
Interface for implementing "scriptable" objects. An object implementing this interface can override the parsing and properties setting sequence when loading a UI definition data with ClutterScript
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virtual function for setting the id of a scriptable object |
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virtual function for getting the id of a scriptable object |
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virtual function for parsing complex data containers into GObject properties |
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virtual function for setting a custom property |
Since 0.6
void clutter_scriptable_set_id (ClutterScriptable *scriptable, const gchar *id);
Sets id
as the unique Clutter script it for this instance of
ClutterScriptableIface.
This name can be used by user interface designer applications to define a unique name for an object constructable using the UI definition language parsed by ClutterScript.
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a ClutterScriptable |
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the ClutterScript id of the object |
Since 0.6
const gchar* clutter_scriptable_get_id (ClutterScriptable *scriptable);
Retrieves the id of scriptable
set using clutter_scriptable_set_id()
.
|
a ClutterScriptable |
Returns : |
the id of the object. The returned string is owned by the scriptable object and should never be modified of freed |
Since 0.6
gboolean clutter_scriptable_parse_custom_node (ClutterScriptable *scriptable, ClutterScript *script, GValue *value, const gchar *name, JsonNode *node);
Parses the passed JSON node. The implementation must set the type
of the passed GValue pointer using g_value_init()
.
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a ClutterScriptable |
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the ClutterScript creating the scriptable instance |
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the generic value to be set |
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the name of the node |
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the JSON node to be parsed |
Returns : |
TRUE if the node was successfully parsed, FALSE otherwise.
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Since 0.6
void clutter_scriptable_set_custom_property (ClutterScriptable *scriptable, ClutterScript *script, const gchar *name, const GValue *value);
Overrides the common properties setting. The underlying virtual function should be used when implementing custom properties.
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a ClutterScriptable |
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the ClutterScript creating the scriptable instance |
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the name of the property |
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the value of the property |
Since 0.6