GDK Reference Manual | ||||
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#include <gdk/gdk.h> void gdk_rgb_init (void); void gdk_draw_rgb_image (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *rgb_buf, gint rowstride); void gdk_draw_rgb_image_dithalign (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *rgb_buf, gint rowstride, gint xdith, gint ydith); void gdk_draw_indexed_image (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *buf, gint rowstride, GdkRgbCmap *cmap); void gdk_draw_gray_image (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *buf, gint rowstride); void gdk_draw_rgb_32_image (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *buf, gint rowstride); void gdk_draw_rgb_32_image_dithalign (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *buf, gint rowstride, gint xdith, gint ydith); enum GdkRgbDither; GdkRgbCmap* gdk_rgb_cmap_new (guint32 *colors, gint n_colors); void gdk_rgb_cmap_free (GdkRgbCmap *cmap); GdkRgbCmap; void gdk_rgb_gc_set_foreground (GdkGC *gc, guint32 rgb); void gdk_rgb_gc_set_background (GdkGC *gc, guint32 rgb); gulong gdk_rgb_xpixel_from_rgb (guint32 rgb); void gdk_rgb_find_color (GdkColormap *colormap, GdkColor *color); void gdk_rgb_set_install (gboolean install); void gdk_rgb_set_min_colors (gint min_colors); GdkVisual* gdk_rgb_get_visual (void); GdkColormap* gdk_rgb_get_colormap (void); #define gdk_rgb_get_cmap gboolean gdk_rgb_ditherable (void); gboolean gdk_rgb_colormap_ditherable (GdkColormap *cmap); void gdk_rgb_set_verbose (gboolean verbose);
GdkRGB is a low-level module which renders RGB, grayscale, and indexed
colormap images to a GdkDrawable. It does this as efficiently as
possible, handling issues such as colormaps, visuals, dithering,
temporary buffers, and so on. Most code should use the higher-level
GdkPixbuf features in place of this module; for example,
gdk_pixbuf_render_to_drawable()
uses GdkRGB in its implementation.
GdkRGB allocates a color cube to use when rendering images. You can
set the threshold for installing colormaps with
gdk_rgb_set_min_colors()
. The default is 5x5x5 (125). If a colorcube
of this size or larger can be allocated in the default colormap, then
that's done. Otherwise, GdkRGB creates its own private colormap.
Setting it to 0 means that it always tries to use the default
colormap, and setting it to 216 means that it always creates a private
one if it cannot allocate the 6x6x6 colormap in the default. If you
always want a private colormap (to avoid consuming too many colormap
entries for other apps, say), you can use
gdk_rgb_set_install(TRUE)
.
Setting the value greater than 216 exercises a bug in older versions
of GdkRGB. Note, however, that setting it to 0 doesn't let you get
away with ignoring the colormap and visual - a colormap is always
created in grayscale and direct color modes, and the visual is changed
in cases where a "better" visual than the default is available.
Example 4. A simple example program using GdkRGB
#include <gtk/gtk.h> #define IMAGE_WIDTH 256 #define IMAGE_HEIGHT 256 guchar rgbbuf[IMAGE_WIDTH * IMAGE_HEIGHT * 3]; gboolean on_darea_expose (GtkWidget *widget, GdkEventExpose *event, gpointer user_data); int main (int argc, char *argv[]) { GtkWidget *window, *darea; gint x, y; guchar *pos; gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); darea = gtk_drawing_area_new (); gtk_widget_set_size_request (darea, IMAGE_WIDTH, IMAGE_HEIGHT); gtk_container_add (GTK_CONTAINER (window), darea); gtk_signal_connect (GTK_OBJECT (darea), "expose-event", GTK_SIGNAL_FUNC (on_darea_expose), NULL); gtk_widget_show_all (window); /* Set up the RGB buffer. */ pos = rgbbuf; for (y = 0; y < IMAGE_HEIGHT; y++) { for (x = 0; x < IMAGE_WIDTH; x++) { *pos++ = x - x % 32; /* Red. */ *pos++ = (x / 32) * 4 + y - y % 32; /* Green. */ *pos++ = y - y % 32; /* Blue. */ } } gtk_main (); return 0; } gboolean on_darea_expose (GtkWidget *widget, GdkEventExpose *event, gpointer user_data) { gdk_draw_rgb_image (widget->window, widget->style->fg_gc[GTK_STATE_NORMAL], 0, 0, IMAGE_WIDTH, IMAGE_HEIGHT, GDK_RGB_DITHER_MAX, rgbbuf, IMAGE_WIDTH * 3); return TRUE; }
void gdk_rgb_init (void);
gdk_rgb_init
is deprecated and should not be used in newly-written code.
This function no longer does anything at all. It's completely useless (and harmless).
void gdk_draw_rgb_image (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *rgb_buf, gint rowstride);
Draws an RGB image in the drawable. This is the core GdkRGB function, and likely the only one you will need to use.
The rowstride
parameter allows for lines to be aligned more flexibly.
For example, lines may be allocated to begin on 32-bit boundaries,
even if the width of the rectangle is odd. Rowstride is also useful
when drawing a subrectangle of a larger image in memory. Finally, to
replicate the same line a number of times, the trick of setting
rowstride
to 0 is allowed.
In general, for 0 <= i < width
and 0 <= j < height,
the pixel (x + i, y + j) is colored with red value rgb_buf
[j
*
rowstride
+ i
* 3], green value rgb_buf
[j
* rowstride
+ i
* 3 +
1], and blue value rgb_buf
[j
* rowstride
+ i
* 3 + 2].
drawable : |
The GdkDrawable to draw in (usually a GdkWindow). |
gc : |
The graphics context (all GDK drawing operations require one; its contents are ignored). |
x : |
The x coordinate of the top-left corner in the drawable. |
y : |
The y coordinate of the top-left corner in the drawable. |
width : |
The width of the rectangle to be drawn. |
height : |
The height of the rectangle to be drawn. |
dith : |
A GdkRgbDither value, selecting the desired dither mode. |
rgb_buf : |
The pixel data, represented as packed 24-bit data. |
rowstride : |
The number of bytes from the start of one row in rgb_buf to the
start of the next.
|
void gdk_draw_rgb_image_dithalign (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *rgb_buf, gint rowstride, gint xdith, gint ydith);
Draws an RGB image in the drawable, with an adjustment for dither alignment.
This function is useful when drawing dithered images into a window
that may be scrolled. Pixel (x, y) will be drawn dithered as if its
actual location is (x + xdith
, y + ydith
). Thus, if you draw an
image into a window using zero dither alignment, then scroll up one
pixel, subsequent draws to the window should have ydith
= 1.
Setting the dither alignment correctly allows updating of small parts of the screen while avoiding visible "seams" between the different dither textures.
drawable : |
The GdkDrawable to draw in (usually a GdkWindow). |
gc : |
The graphics context. |
x : |
The x coordinate of the top-left corner in the drawable. |
y : |
The y coordinate of the top-left corner in the drawable. |
width : |
The width of the rectangle to be drawn. |
height : |
The height of the rectangle to be drawn. |
dith : |
A GdkRgbDither value, selecting the desired dither mode. |
rgb_buf : |
The pixel data, represented as packed 24-bit data. |
rowstride : |
The number of bytes from the start of one row in rgb_buf to the
start of the next.
|
xdith : |
An x offset for dither alignment. |
ydith : |
A y offset for dither alignment. |
void gdk_draw_indexed_image (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *buf, gint rowstride, GdkRgbCmap *cmap);
Draws an indexed image in the drawable, using a GdkRgbCmap to assign actual colors to the color indices.
drawable : |
The GdkDrawable to draw in (usually a GdkWindow). |
gc : |
The graphics context. |
x : |
The x coordinate of the top-left corner in the drawable. |
y : |
The y coordinate of the top-left corner in the drawable. |
width : |
The width of the rectangle to be drawn. |
height : |
The height of the rectangle to be drawn. |
dith : |
A GdkRgbDither value, selecting the desired dither mode. |
buf : |
The pixel data, represented as 8-bit color indices. |
rowstride : |
The number of bytes from the start of one row in buf to the
start of the next.
|
cmap : |
The GdkRgbCmap used to assign colors to the color indices. |
void gdk_draw_gray_image (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *buf, gint rowstride);
Draws a grayscale image in the drawable.
drawable : |
The GdkDrawable to draw in (usually a GdkWindow). |
gc : |
The graphics context. |
x : |
The x coordinate of the top-left corner in the drawable. |
y : |
The y coordinate of the top-left corner in the drawable. |
width : |
The width of the rectangle to be drawn. |
height : |
The height of the rectangle to be drawn. |
dith : |
A GdkRgbDither value, selecting the desired dither mode. |
buf : |
The pixel data, represented as 8-bit gray values. |
rowstride : |
The number of bytes from the start of one row in buf to the
start of the next.
|
void gdk_draw_rgb_32_image (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *buf, gint rowstride);
Draws a padded RGB image in the drawable. The image is stored as one pixel per 32-bit word. It is laid out as a red byte, a green byte, a blue byte, and a padding byte.
It's unlikely that this function will give significant performance gains in practice. In my experience, the performance gain from having pixels aligned to 32-bit boundaries is cancelled out by the increased memory bandwidth.
drawable : |
The GdkDrawable to draw in (usually a GdkWindow). |
gc : |
The graphics context. |
x : |
The x coordinate of the top-left corner in the drawable. |
y : |
The y coordinate of the top-left corner in the drawable. |
width : |
The width of the rectangle to be drawn. |
height : |
The height of the rectangle to be drawn. |
dith : |
A GdkRgbDither value, selecting the desired dither mode. |
buf : |
The pixel data, represented as padded 32-bit data. |
rowstride : |
The number of bytes from the start of one row in buf to the
start of the next.
|
void gdk_draw_rgb_32_image_dithalign (GdkDrawable *drawable, GdkGC *gc, gint x, gint y, gint width, gint height, GdkRgbDither dith, guchar *buf, gint rowstride, gint xdith, gint ydith);
Like gdk_draw_rgb_32_image()
, but allows you to specify the dither
offsets. See gdk_draw_rgb_image_dithalign()
for more details.
drawable : |
a GdkDrawable |
gc : |
a GdkGC |
x : |
X coordinate on drawable where image should go
|
y : |
Y coordinate on drawable where image should go
|
width : |
width of area of image to draw |
height : |
height of area of image to draw |
dith : |
dithering mode |
buf : |
RGB image data |
rowstride : |
rowstride of RGB image data |
xdith : |
X dither offset |
ydith : |
Y dither offset |
typedef enum { GDK_RGB_DITHER_NONE, GDK_RGB_DITHER_NORMAL, GDK_RGB_DITHER_MAX } GdkRgbDither;
Selects whether or not GdkRGB applies dithering to the image on display.
Since GdkRGB currently only handles images with 8 bits per component, dithering on 24 bit per pixel displays is a moot point.
GdkRgbCmap* gdk_rgb_cmap_new (guint32 *colors, gint n_colors);
Creates a new GdkRgbCmap structure. The cmap maps color indexes to
RGB colors. If n_colors
is less than 256, then images containing
color values greater than or equal to n_colors
will produce undefined
results, including possibly segfaults.
colors : |
The colors, represented as 0xRRGGBB integer values. |
n_colors : |
The number of colors in the cmap. |
Returns : | The newly created GdkRgbCmap |
void gdk_rgb_cmap_free (GdkRgbCmap *cmap);
Frees the memory associated with a GdkRgbCmap created by gdk_rgb_cmap_new()
.
cmap : |
The GdkRgbCmap to free. |
typedef struct { guint32 colors[256]; gint n_colors; } GdkRgbCmap;
A private data structure which maps color indices to actual RGB
colors. This is used only for gdk_draw_indexed_image()
.
void gdk_rgb_gc_set_foreground (GdkGC *gc, guint32 rgb);
gdk_rgb_gc_set_foreground
is deprecated and should not be used in newly-written code.
Sets the foreground color in gc
to the specified color (or the
closest approximation, in the case of limited visuals).
gc : |
The GdkGC to modify. |
rgb : |
The color, represented as a 0xRRGGBB integer value. |
void gdk_rgb_gc_set_background (GdkGC *gc, guint32 rgb);
gdk_rgb_gc_set_background
is deprecated and should not be used in newly-written code.
Sets the background color in gc
to the specified color (or the
closest approximation, in the case of limited visuals).
gc : |
The GdkGC to modify. |
rgb : |
The color, represented as a 0xRRGGBB integer value. |
gulong gdk_rgb_xpixel_from_rgb (guint32 rgb);
gdk_rgb_xpixel_from_rgb
is deprecated and should not be used in newly-written code.
Finds the X pixel closest in color to the rgb
color specified. This
value may be used to set the pixel
field of
a GdkColor struct.
rgb : |
The color, represented as a 0xRRGGBB integer value. |
Returns : | The X pixel value. |
void gdk_rgb_find_color (GdkColormap *colormap, GdkColor *color);
colormap
should be the colormap for the graphics context and
drawable you're using to draw. If you're drawing to a GtkWidget,
call gtk_widget_get_colormap()
.
color
should have its red
, green
, and blue
fields initialized;
gdk_rgb_find_color()
will fill in the pixel
field with the best
matching pixel from a color cube. The color is then ready to be
used for drawing, e.g. you can call gdk_gc_set_foreground()
which
expects pixel
to be initialized.
In many cases, you can avoid this whole issue by calling
gdk_gc_set_rgb_fg_color()
or gdk_gc_set_rgb_bg_color()
, which
do not expect pixel
to be initialized in advance. If you use those
functions, there's no need for gdk_rgb_find_color()
.
colormap : |
a GdkColormap |
color : |
a GdkColor |
void gdk_rgb_set_install (gboolean install);
If install
is TRUE
, directs GdkRGB to always install a new "private"
colormap rather than trying to find a best fit with the colors already
allocated. Ordinarily, GdkRGB will install a colormap only if a
sufficient cube cannot be allocated.
A private colormap has more colors, leading to better quality display, but also leads to the dreaded "colormap flashing" effect.
install : |
TRUE to set install mode.
|
void gdk_rgb_set_min_colors (gint min_colors);
Sets the minimum number of colors for the color cube. Generally,
GdkRGB tries to allocate the largest color cube it can. If it can't
allocate a color cube at least as large as min_colors
, it installs a
private colormap.
min_colors : |
The minimum number of colors accepted. |
GdkVisual* gdk_rgb_get_visual (void);
Gets a "preferred visual" chosen by GdkRGB for rendering image data on the default screen. In previous versions of GDK, this was the only visual GdkRGB could use for rendering. In current versions, it's simply the visual GdkRGB would have chosen as the optimal one in those previous versions. GdkRGB can now render to drawables with any visual.
Returns : | The GdkVisual chosen by GdkRGB. |
GdkColormap* gdk_rgb_get_colormap (void);
Get the preferred colormap for rendering image data. Not a very useful function; historically, GDK could only render RGB image data to one colormap and visual, but in the current version it can render to any colormap and visual. So there's no need to call this function.
Returns : | the preferred colormap |
#define gdk_rgb_get_cmap gdk_rgb_get_colormap
gdk_rgb_get_cmap
is deprecated and should not be used in newly-written code.
Gets the colormap set by GdkRGB. This colormap and the corresponding visual should be used when creating windows that will be drawn in by GdkRGB.
Returns : | The GdkColormap set by GdkRGB. |
gboolean gdk_rgb_ditherable (void);
Determines whether the preferred visual is ditherable. This function may be useful for presenting a user interface choice to the user about which dither mode is desired; if the display is not ditherable, it may make sense to gray out or hide the corresponding UI widget.
Returns : |
TRUE if the preferred visual is ditherable.
|
gboolean gdk_rgb_colormap_ditherable (GdkColormap *cmap);
Determines whether the visual associated with cmap
is ditherable. This
function may be useful for presenting a user interface choice to the user
about which dither mode is desired; if the display is not ditherable, it may
make sense to gray out or hide the corresponding UI widget.
cmap : |
a GdkColormap |
Returns : |
TRUE if the visual associated with cmap is ditherable.
|
GdkColor | The underlying GDK mechanism for allocating colors. |
GdkPixbuf and gdk_pixbuf_render_to_drawable() |
Higher-level image handling. |