PrBoom 2.5.0-svn20091231-0maemo2
clone of the legendary first person shooter Doom
Doom is a 3d shoot'em'up game, written by id Software, first
released in 1993.
PrBoom is a version of Doom using the Simple Direct Media
layer (SDL) library, which enables it to use XFree86, OpenGL,
Linux framebuffer console, GGI, SVGALib or even color or
monochrome text consoles as display. There is an additional
OpenGL renderer as well.
PrBoom is based on MBF and LxDoom, which in turn are based on
Boom, a freely available port of Doom for DOS, written by
TeamTNT (http://www.teamtnt.com/).
PrBoom requires an IWAD to play. A free IWAD is available
in the freedoom package. You can install your commercial
Doom IWADs using game-data-packager.
Section:
user/games
Repository:
Provides:
doom-engine, boom-engine
Size:
467386 bytes
MD5sum:
165a9340438f9e8c901b5f40bccae84b
Status:
Package is considered stable
Bugtracker:
QA Quarantine ends:
ENDED 2010-01-18 05:55
Package events
| Event type | User | Timestamp |
| Package is stable | System | 2010-01-18 05:55 UTC |

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