Battle Gweled 0.9-4

Fast action puzzle game Swap jewels' positions to build up rows and columns as quickly as you can. Play in single player mode or against another Maemo user over network. Based on the famous game Bejeweled.
Section:
user/games
Maintainers:
Size:
265180 bytes
MD5sum:
dcec4e13499a113e4043bb4ac7cc8b5d
Status:
Old version cleaned by repository management
QA Quarantine ends:
ENDED 2010-01-05 12:11

Package events

Event typeUserTimestamp
Old version cleaned by repository managementSystem2010-09-08 22:27 UTC
Package is stableSystem2010-01-05 12:11 UTC

Comments:

1 2 next
Da Perl
Karma: 516

Woops, I just saw that I had an old version.

2010-07-28 23:50 UTC
Da Perl
Karma: 516

Love this game, but when I need to pause, I need to pause. Here's my context diff:

--- battlegweled-0.9.orig/src/main.c 2009-12-24 15:51:33.000000000 -0800 +++ battlegweled-0.9/src/main.c 2010-07-28 16:40:38.000000000 -0700 @@ -25,6 +25,7 @@ SDL_Event event; unsigned long t1, t2; int no_unselect = 0; + int no_delay = 0;

 // Main loop
 t1 = SDL_GetTicks();

@@ -47,6 +48,10 @@ } finish_attack(game_state.state == GAME_WIN); } + if (no_delay) { + no_delay = 0; + return (game_state.state == GAME_LOSE); + } dest.x = 386; dest.y = 151; dest.w = dest.h = 0; @@ -124,6 +129,7 @@ && event.button.x < BACK2_OFFSETX2 && event.button.y < BACK2_OFFSETY2) { game_state.state = GAME_EXIT; + no_delay = 1; break; } no_unselect = 0;

2010-07-28 23:42 UTC
1 2 next

Comments:

You must be logged in to make comments.