SMW 1.7-3

Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game.
Section:
user/games
Maintainers:
Size:
8174528 bytes
MD5sum:
30f27ecf432fd7859554bcd17992d50f
Source:
Status:
Package promoted
QA Quarantine ends:
ENDED 2010-05-25 23:15

Changes

VersionChangesAuthorDate
1.7-3 * Package name changedcepiperez@gmail.com2010-05-15 14:33 UTC
TesterKarmaTimestamp
Antonio Aloisio (260)
2010-07-02 09:14 UTC
Tomasz Dominikowski (Tester) (402)
2010-06-21 21:16 UTC
Ian Stirling (Tester) (343)
2010-06-21 01:03 UTC
Paul Lastname (25)
2010-06-17 15:30 UTC
Riku Voipio (190)
2010-06-17 06:38 UTC
Michael Cronenworth (146)
2010-06-15 01:30 UTC
Tapani Tanskanen (47)
2010-05-27 12:20 UTC
Venomrush . (Tester) (514)
2010-05-24 02:47 UTC
Mustali Dalal (Tester) (841)
2010-05-20 14:02 UTC
Emanuele Cassioli (Tester) (801)
2010-05-19 10:14 UTC
Ivan Galvez Junquera (Tester) (523)
2010-05-18 08:04 UTC
Victor Quach (144)
2010-05-16 23:23 UTC

Package events

Event typeUserTimestamp
Package promotedMatias Perez2010-07-02 17:58 UTC
Package is in testingSystem2010-05-15 23:15 UTC

Comments:

1 2 3 next »
Ian Stirling
Karma: 343

Nice game - unfortuately keeps the CPU pegged at 500MHz - even when in the background. This will quickly drain the battery.

Powertop says: C# | Ratio | Avg/dura | Frequency | Ratio --------+--------+----------+-----------+--------+ C0 | 57.8% | | 600 MHz | 0.0% | C1 | 22.4% | 0.9ms | 550 MHz | 0.0% | C2 | 19.8% | 3.3ms | 500 MHz | 100.0% | C3 | 0.0% | | 250 MHz | 0.0% | C4 | 0.0% | |

(with the app in background)

2010-06-21 00:19 UTC
Sash Uddin
Karma: 48

Not sure how to report this bug, when I change the screen size in options, the window cuts down to a quarter of the size and the game is unviewable.

2010-06-01 22:28 UTC

Nice and funny game. I haven't noticed any flawless.

2010-05-18 08:05 UTC
1 2 3 next »

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