Mancala 0.2.3-1

Mancala, the ancient African game of skill! Maemo version of mancala from KDE project. http://websvn.kde.org/trunk/kdereview/mancala/ Please file bugs here for this maemo version: https://garage.maemo.org/tracker/?atid=3836&group_id=1027&func=browse
Section:
user/games
Maintainers:
Size:
407994 bytes
MD5sum:
2f1d8554ba8417d6cd795d7011259cfa
Status:
Old version cleaned by repository management
QA Quarantine ends:
ENDED 2010-01-07 16:25

Changes

VersionChangesAuthorDate
0.2.3-1 * do not use SDL_Caption and Iconreto.zingg@nokia.com2009-12-28 14:56 UTC
TesterKarmaTimestamp
Alberto Mardegan (410)
2010-01-15 07:58 UTC
Emanuele Cassioli (Tester) (986)
2010-01-14 13:16 UTC
Emanuele Cassioli (Tester) (986)
2010-01-14 13:15 UTC
Lassi Syrjälä (22)
2010-01-13 19:41 UTC
Mikko Vartiainen (Tester) (2221)
2010-01-13 12:29 UTC
Miaoqing Tan (138)
2010-01-11 16:50 UTC
Artem Garmash (59)
2010-01-10 09:34 UTC
Valério Valério (Tester) (1434)
2010-01-09 19:30 UTC
Pauli Virtanen (180)
2010-01-07 20:16 UTC
Venomrush . (Tester) (721)
2010-01-07 02:09 UTC
Mustali Dalal (Tester) (996)
2009-12-29 10:05 UTC
Marko Vertainen (330)
2009-12-29 08:44 UTC

Package events

Event typeUserTimestamp
Old version cleaned by repository managementSystem2010-07-04 02:17 UTC
Package promotedReto Zingg2010-01-14 20:42 UTC
Package is in testingSystem2009-12-28 16:25 UTC

Comments:

1 2 3 4 5 6 next »
Alberto Mardegan
Karma: 410

Some minor bugs:

  • if you have the browser open on a page and you open the help, it appears in that browser page, and not in a new one

  • Spelling mistake on "instructions" :-)

  • Feature request: it would be great if there were some visual indicator to evidence who is playing, whether the CPU or the human.

Anyway, I like it! :-)

2010-01-15 07:58 UTC
Reto Zingg
Karma: 159

Thx for the thumbs up, this motivates me to implement the planned improvements.

2010-01-14 20:40 UTC
Emanuele Cassioli
Karma: 986

Sorry for double voting, my browser messed up

2010-01-14 13:28 UTC
Emanuele Cassioli
Karma: 986

Thumbs up, but this game needs lota of improvements. The ones that has already been mentioned are great. And, more animations are welcome.

2010-01-14 13:14 UTC
Reto Zingg
Karma: 159

@Valerio: since it is a SDL game I thought it should be a full-screen (that is a personal opinion)... but you are right it looks like a waste of space at the moment.

I have the idea to indicate in future releases of the game who's turn it is (human / AI) somebody mentioned once it's not clear when you can move and when the computer is moving stones.

An other idea is to mention if one of the player could capture stones form the opposite player.

And also it might make sense to indicate from which hole the AI moved...

So the space is kind of reserved for that idea :-)

2010-01-11 15:45 UTC
Valério Valério
Karma: 1434

Why not use the top bar inside the game ? better than the current black area with the exit text.

2010-01-09 19:32 UTC
Reto Zingg
Karma: 159

seems I also suffer from the following bug: https://bugs.maemo.org/show_bug.cgi?id=5524

2009-12-29 09:40 UTC
Reto Zingg
Karma: 159

known issue: due to bug https://bugs.maemo.org/show_bug.cgi?id=3748 in hildon-games-wrapper the banner "Game not started yet" is shown after ca. 20 sec.

2009-12-28 17:26 UTC
Reto Zingg
Karma: 159

known issue: due to bug https://bugs.maemo.org/show_bug.cgi?id=3748 in hildon-games-wrapper the banner "Game not started yet" is shown after ca. 20 sec.

2009-12-28 17:11 UTC
1 2 3 4 5 6 next »

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