Gnurobbo 0.65.6-3

logic game ported from ATARI XE/XL GNU Robbo is very addictive logic game. You must help a little robot to get out of an unfriendly planet, collecting parts of an emergency capsule. Originally written for Atari XE/XL by Janusz Pelc from "LK. Avalon".
Section:
user/games
Size:
1086074 bytes
MD5sum:
b3ac8b33b035ad5251a7e25b50b41a2d
Status:
Old version cleaned by repository management
QA Quarantine ends:
ENDED 2010-06-21 22:45

Changes

VersionChangesAuthorDate
0.65.6-3* Fix Enter key and correct spelling of fremantle.Paul Houghton2010-05-24 22:16 UTC
TesterKarmaTimestamp
Wes Hardaker (112)
2010-09-25 03:34 UTC
Attila Csipa (Tester) (1430)
2010-08-26 21:27 UTC
Mikko Vartiainen (Tester) (2221)
2010-08-26 20:30 UTC
Ian Stirling (Tester) (512)
2010-07-26 14:07 UTC
Emanuele Cassioli (Tester) (986)
2010-06-28 17:53 UTC
Mustali Dalal (Tester) (996)
2010-06-21 13:21 UTC

Package events

Event typeUserTimestamp
Old version cleaned by repository managementSystem2011-01-05 15:17 UTC
Package promotedPaul Houghton2010-10-01 21:27 UTC
Promotion unlockedSystem2010-08-26 20:32 UTC
Package is in testingSystem2010-06-11 22:45 UTC

Comments:

1 2 3 4 5 6 next »
Attila Csipa
Karma: 1430

Hello, I would recommend promoting, and then consider re-uploading a new version which would use http://maemo.org/packages/package_instance/view/fremantle_extras-testing_free_armel/suspendprocess/0.1/

2010-09-08 19:02 UTC
Attila Csipa
Karma: 1430

I will go with mikkov on this one - I would categorize this as 'technology inherent' limitation that requires non-trivial fixes to remedy. Would have wished we had consensus on this topic, but hey... See topic for details: http://lists.maemo.org/pipermail/maemo-developers/2010-August/027359.html

2010-08-26 21:17 UTC
Mikko Vartiainen
Karma: 2221

oh, I didn't know that I am a "Tester" and this seems to be unlocked because of my vote, but whatever :)

2010-08-26 20:36 UTC
Mikko Vartiainen
Karma: 2221

about 90% of all games don't have a working suspend mode and 0% of all pure sdl games have it (impossible without external help). So I don't see any problem with this.

2010-08-26 20:33 UTC
Timo P
Karma: 831

we need an official decision what to do with power management issues. asap. for now all we can do is wait...

2010-08-17 18:07 UTC
Paul Houghton
Karma: 41

I see your point. I don't know how to fix this, and don't really have time at the moment to find out. I will leave this on the back burner for a while.

2010-08-02 09:42 UTC
Ian Stirling
Karma: 512

If the screen is locked, or the application is in the background, it continues to run.

This may flatten the battery in around 5 hours, if the user does not notice.

2010-07-26 14:08 UTC
Emanuele Cassioli
Karma: 986

In the italian keyboard, UP/DOWN/LEFT/RIGHT (once set up properly in your game) are 224/LEFT/./RIGHT.

Let me know if I can contribute with an italian translation of your game, and how I can help.

2010-07-09 14:04 UTC
Paul Houghton
Karma: 41

Hi Emanuele

It is possible to configure the game to use different default keys for different locales, and this can be reflected in the starting menu. I just left them at the default as I had no idea what keys would work best for them. You can also configure it yourself of course.

If you let me know what the best keys are for the Italian layout I will apply this in any future release.

Thanks for testing!

PaulH

2010-06-28 19:22 UTC
Emanuele Cassioli
Karma: 986

It would be nice if the app automatically switched the keyboard layout to the english one, I have an italian keyboard and I have no arrows for playing this nice game.

2010-06-28 17:54 UTC
1 2 3 4 5 6 next »

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