Gcompris Educational Games for Children 8.4.5-9
Educational games for small children
A large collection of educational games for small children. It is meant to
become some sort of unified interface to integrate more educational
games.
Language-oriented games now contain vocabulary for too many languages
to list them heres. Sounds and voices are also available for a number of
languages.
Currently available boards include:
* learning how to use a mouse and keyboard
* learning simple arithmetics
* learning how to read an analog clock
* recognize letters after hearing their names
* reading practice
* small games (memory games, jigsaw puzzles, ...)
Section:
user/education
Repository:
Depends:
gcompris-data (= 8.4.5-9), gcompris-sound-common (= 8.4.5-9), gcompris-sound-cs (= 8.4.5-9), gcompris-sound-de (= 8.4.5-9), gcompris-sound-en (= 8.4.5-9), gcompris-sound-es (= 8.4.5-9), gcompris-sound-eu (= 8.4.5-9), gcompris-sound-fi (= 8.4.5-9), gcompris-sound-fr (= 8.4.5-9), gcompris-sound-hu (= 8.4.5-9), gcompris-sound-it (= 8.4.5-9), gcompris-sound-mr (= 8.4.5-9), gcompris-sound-nl (= 8.4.5-9), gcompris-sound-pt (= 8.4.5-9), gcompris-sound-ptbr (= 8.4.5-9), gcompris-sound-ru (= 8.4.5-9), gcompris-sound-so (= 8.4.5-9), gcompris-sound-sv (= 8.4.5-9), gcompris-sound-tr (= 8.4.5-9), librsvg2-common, ogg-support, python2.5, gstreamer0.10-vorbis, gstreamer0.10-ogg, libatk1.0-0 (>= 1.24.0), libc6 (>= 2.5.0-1), libcairo2, libfontconfig1 (>= 2.6.0), libfreetype6 (>= 2.3.9), libglib2.0-0 (>= 2.20.0), libgstreamer0.10-0 (>= 0.10.23), libgtk2.0-0 (>= 2.12.9-0osso1), libpango1.0-0, libsqlite3-0 (>= 3.6.14), libxml2 (>= 2.6.32)
Size:
623408 bytes
MD5sum:
148df524d4da489d1f097d509fe95a29
Source:
Status:
Promotion rejected
Bugtracker:
QA Quarantine ends:
ENDED 2010-02-03 17:46
Packages depending on this package:
Changes
Package karma
-5 out of 6
0
0
| Tester | Karma | Timestamp |
| Harald Schmitt (Tester) (678) | 2010-08-22 12:45 UTC | |
| Marko Vertainen (302) | 2010-08-15 07:47 UTC | |
| Ian Stirling (Tester) (512) | 2010-08-12 18:24 UTC | |
| Alan Howard (176) | 2010-03-20 16:17 UTC | |
| Uwe Kaminski (476) | 2010-03-15 16:37 UTC | |
| Attila Csipa (Tester) (1426) | 2010-03-15 16:29 UTC | |
| Willie Pretorius (Tester) (309) | 2010-03-08 11:44 UTC | |
| Silviu Marin-Caea (36) | 2010-03-08 09:57 UTC | |
| Valério Valério (Tester) (1413) | 2010-03-07 15:28 UTC | |
| Andrei Mirestean (343) | 2010-03-01 10:20 UTC | |
| Timo P (Tester) (829) | 2010-02-26 07:49 UTC | |
| Emanuele Cassioli (Tester) (980) | 2010-02-21 16:33 UTC | |
| Terje Bergström (Maintainer) (55) | 2010-02-21 06:31 UTC | |
| David B (106) | 2010-02-04 14:07 UTC | |
| Pauli Virtanen (180) | 2010-01-31 18:12 UTC | |
| Mikko Vartiainen (Tester) (2203) | 2010-01-30 01:30 UTC | |
| Venomrush . (Tester) (720) | 2010-01-29 17:55 UTC | |
| Mustali Dalal (Tester) (995) | 2010-01-26 22:28 UTC | |
| Tomasz Dominikowski (Tester) (596) | 2010-01-24 21:19 UTC |
Package events
| Event type | User | Timestamp |
| Promotion rejected | System | 2010-08-22 12:58 UTC |
| Package is in testing | System | 2010-01-24 15:46 UTC |

Comments:
Does not suspend on screen lock.
The new version is built and waiting for the maemo.org autobuilder to become sane again.
We need the bug tracker link to be added please, great app, its a great addition to get the little ones hooked on Nokia and the N900 ;)
It works, it's a bit slow, but playable. It's optified and doesn't clutter the Application Manager with those sound modules anymore.
The only worrying thing is that when you launch it, it normally blackens the screen, then you get thrown back to the desktop, wait a little longer, and the game suddenly loads successfully.
Comments:
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