Battle Gweled 0.9-4
Fast action puzzle game
Swap jewels' positions to build up rows and columns as quickly as you can.
Play in single player mode or against another Maemo user over network.
Based on the famous game Bejeweled.
Section:
user/games
Repository:
Depends:
Size:
265180 bytes
MD5sum:
dcec4e13499a113e4043bb4ac7cc8b5d
Status:
Old version cleaned by repository management
Bugtracker:
Warning: This package does not have the required bugtracker link specified!
QA Quarantine ends:
ENDED 2010-01-04 09:52
| Tester | Karma | Timestamp |
| Tuomo Tanskanen (340) | 2010-01-05 12:19 UTC | |
| Mikko Vartiainen (Maintainer) (Tester) (2221) | 2010-01-05 00:35 UTC | |
| Pauli Virtanen (180) | 2010-01-04 20:27 UTC | |
| Niko Hämäläinen (43) | 2009-12-31 01:39 UTC | |
| Michael Cronenworth (145) | 2009-12-28 01:01 UTC | |
| Martin Grimme (1317) | 2009-12-27 12:58 UTC | |
| Till Harbaum (664) | 2009-12-27 12:24 UTC | |
| Floriano Scioscia (Tester) (360) | 2009-12-26 20:28 UTC | |
| Marko Vertainen (330) | 2009-12-26 09:31 UTC | |
| Mustali Dalal (Tester) (996) | 2009-12-25 20:47 UTC | |
| Venomrush . (Tester) (721) | 2009-12-25 10:30 UTC |
Package events
| Event type | User | Timestamp |
| Old version cleaned by repository management | System | 2010-04-07 12:55 UTC |
| Package promoted | Mikko Vartiainen | 2010-01-05 11:42 UTC |
| Package is in testing | System | 2009-12-25 09:52 UTC |

Comments:
Aborts everytime, when you lose game. Nice game otherwise, but crashers are thumb down.
If you can use png images instead of bmp the game size could be less and the image quality could be higher.
The first image has transparency issues ( I guess it's not saved that way) (Look at the left bottom corners you will see white dots.) I would love the help but don't know where to start :(
I too confirm Mustali comments. The game notification (Win, lose, play, continue, not started) having some problems.
In addition to that, when you in the game the app title changes to "unknown".
When creating a horizontal/vertical combination of identical gems (i.e. as in a T-shape) only the three vertical gems are removed. Every variation of this game I've seen so far removes both.
And sound would be nice :-) (in some future version ;-) )
Cheers
@Till This is Battle Gweled, there is network code, only thing missing is UI to enable it. It was removed two years ago when osso-games-startup lost multiplayer support, see http://setanta.wordpress.com/2007/12/06/indt-games-for-chinook/
I am trying to test if network play really works, and then I could add the UI code. Patches are welcome of course.
The game has a dependency upon sdl-net. Does this mean it supports network play somehow?
After you have started a new game and played few seconds it says that the 'game is not yet stared'. I can also confirm Mustalis comments.
thanks
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