Accelemymote GUI 0.1.1
making your accelerometer more joy-ful
Accelemymote takes input from the accelerometers in the N900
and converts it into joystick events. This makes any game
that supports a generic joystick interface tilt compatible.
This is a graphical interface for accelemymote.
Section:
user/system
Repository:
Depends:
Size:
27352 bytes
MD5sum:
182f28fe5a133070032cf45cda9f24ab
Source:
Status:
Package promoted
Bugtracker:
QA Quarantine ends:
ENDED 2010-07-23 22:45
Changes
| Tester | Karma | Timestamp |
| Tomasz Dominikowski (Tester) (596) | 2010-07-26 16:08 UTC | |
| Ian Stirling (Tester) (512) | 2010-07-26 14:00 UTC | |
| David Falkayn (Maintainer) (691) | 2010-07-24 18:17 UTC | |
| Attila Csipa (Tester) (1430) | 2010-07-21 21:19 UTC | |
| Isaac O'Sullivan (4) | 2010-07-21 02:30 UTC | |
| Alex Tyler (9) | 2010-07-21 00:55 UTC | |
| Christian Wilken (39) | 2010-07-21 00:18 UTC | |
| Marcello Mansueto (229) | 2010-07-18 08:23 UTC | |
| Sash Uddin (48) | 2010-07-14 23:08 UTC | |
| Alex Korova (4) | 2010-07-14 07:50 UTC |
Package events
| Event type | User | Timestamp |
| Package promoted | David Falkayn | 2010-07-30 04:16 UTC |
| Promotion unlocked | System | 2010-07-26 16:10 UTC |
| Package is in testing | System | 2010-07-13 22:45 UTC |

Comments:
No problems with the GUI - but should shut off the accel sampling when screen locks. However this isn't part of this package, so voting up.
Comments:
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