15shki 0.5.0-4

The fifteen puzzle game which uses accelerometer This is a fifteen puzzle game. But it is not an ordinary one because it uses accelerometer to slide numbered square tiles. You should't touch your screen or press your keys. Just only tilt your device toward you want to slide a tile. This project has been developed in Open Source and Linux Lab (http://osll.spb.ru, http://osll.fruct.org)
Section:
user/games
Size:
37120 bytes
MD5sum:
e558de92a185796b4aad3657a633e5db
Status:
Promotion rejected
QA Quarantine ends:
ENDED 2010-09-30 08:45

Changes

VersionChangesAuthorDate
0.5.0-4 * .deb tuningmaemo@lists.osll.spb.ru1970-01-01 00:00 UTC

Package karma

-5 out of 6
*
-
0
0
TesterKarmaTimestamp
Alan Howard (176)
2010-10-04 07:57 UTC
Emanuele Cassioli (Tester) (986)
2010-09-27 14:54 UTC
Attila Csipa (Tester) (1430)
2010-09-21 07:15 UTC
Harald Schmitt (Tester) (785)
2010-09-20 14:49 UTC
Mikko Vartiainen (Tester) (2221)
2010-09-20 10:37 UTC

Package events

Event typeUserTimestamp
Promotion rejectedSystem2010-10-04 08:09 UTC
Package is in testingSystem2010-09-20 08:45 UTC

Comments:

1 2 3 next »
Harald Schmitt
Karma: 785

For a new package you should fix the bugtracker link. I think you must add "mailto:".

2010-09-20 14:50 UTC
Kirill Krinkin
Karma: 17

Good point, Mikko. We will fix it

2010-09-20 11:11 UTC
Mikko Vartiainen
Karma: 2221

-1 because game doesn't stop processing when screen blanks (no power saving). Since this is qt application it should be relatively easy to implement.

Stopping processing when window is backgrounded would make sense too.

2010-09-20 10:39 UTC
1 2 3 next »

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