15shki 0.5.0-4
The fifteen puzzle game which uses accelerometer
This is a fifteen puzzle game. But it is not an ordinary
one because it uses accelerometer to slide numbered square
tiles. You should't touch your screen or press your keys.
Just only tilt your device toward you want to slide a tile.
This project has been developed in Open Source and
Linux Lab (http://osll.spb.ru, http://osll.fruct.org)
Section:
user/games
Repository:
Depends:
libc6 (>= 2.5.0-1), libgcc1 (>= 4.2.1), libqt4-core (>= 4.6.2~git20100224-0maemo1+0m5), libqt4-dbus (>= 4.5.3~git20090723-0maemo4+0m5), libqt4-gui (>= 4.5.3~git20090723-0maemo6+0m5), libqt4-network (>= 4.5.3~git20090723-0maemo4+0m5), libqt4-phonon (>= 4.5.3~git20090723-0maemo4+0m5), libqt4-svg (>= 4.5.3~git20090723-0maemo4+0m5), libqt4-xml (>= 4.5.3~git20090723-0maemo4+0m5), libqtm-sensors, libqtm-systeminfo, libstdc++6 (>= 4.2.1-4maemo9+0m5)
Size:
37120 bytes
MD5sum:
e558de92a185796b4aad3657a633e5db
Source:
Status:
Promotion rejected
Bugtracker:
QA Quarantine ends:
ENDED 2010-09-30 08:45
Changes
| Version | Changes | Author | Date |
| 0.5.0-4 | * .deb tuning | maemo@lists.osll.spb.ru | 1970-01-01 00:00 UTC |
Package karma
-5 out of 6
0
0
| Tester | Karma | Timestamp |
| Alan Howard (176) | 2010-10-04 07:57 UTC | |
| Emanuele Cassioli (Tester) (986) | 2010-09-27 14:54 UTC | |
| Attila Csipa (Tester) (1430) | 2010-09-21 07:15 UTC | |
| Harald Schmitt (Tester) (785) | 2010-09-20 14:49 UTC | |
| Mikko Vartiainen (Tester) (2221) | 2010-09-20 10:37 UTC |
Package events
| Event type | User | Timestamp |
| Promotion rejected | System | 2010-10-04 08:09 UTC |
| Package is in testing | System | 2010-09-20 08:45 UTC |

Comments:
For a new package you should fix the bugtracker link. I think you must add "mailto:".
Good point, Mikko. We will fix it
-1 because game doesn't stop processing when screen blanks (no power saving). Since this is qt application it should be relatively easy to implement.
Stopping processing when window is backgrounded would make sense too.
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