MAME 0.137u1-0maemo2
MAME -- the Multiple Arcade Machine Emulator
MAME is an ambitious project to permit archival preservation
of arcade systems by providing a perfect emulation of the
hardware necessary to run the original machine ROMs from
archived copies. It emphasizes accuracy of emulation over speed.
Some contributed ROMs are available from http://mamedev.org,
or you may scan and use your own machine ROMs.
This is the Maemo port of mainline MAME using the SDL library.
It was known as SDLMAME before the merge of the SDL project into
the mainline.
Hint: Hold your phone upside down immediately after starting
MAME to enable tilt control.
Homepage:
Section:
user/games
Repository:
Uploaded by:
Depends:
libatk1.0-0 (>= 1.24.0), libc6 (>= 2.5.0-1), libcairo2, libdbus-1-3 (>= 1.1.4), libdbus-glib-1-2 (>= 0.76), libfontconfig1 (>= 2.6.0), libfreetype6 (>= 2.3.9), libgcc1 (>= 4.2.1), libgconf2-6 (>= 2.13.5), libglib2.0-0 (>= 2.20.0), libgtk2.0-0 (>= 2.12.9-0osso1), libpango1.0-0, libsdl1.2 (>= 1.2.10-1), libstdc++6 (>= 4.2.1), libx11-6, libxinerama1, accelemymote (>= 0.0.6)
Size:
11846630 bytes
MD5sum:
00f8cbbea5d6b10c3c1c2225e7379a96
Source:
Status:
Old version cleaned by repository management
Bugtracker:
QA Quarantine ends:
ENDED 2010-04-03 13:44
Changes
| Version | Changes | Author | Date |
| 0.137u1-0maemo2 | * Added arm-specific compiler flags (the right way). Generally good for a 1-5% speedup. * Changed startup script to leave accelemymote running *unless* the phone is flipped upside down within the first 10 seconds. This is due to turtle mode in accelemymote giving more control. | davidfalkayn@gmail.cmo | 2010-04-03 03:08 UTC |
Package events
| Event type | User | Timestamp |
| Old version cleaned by repository management | System | 2010-06-14 00:16 UTC |
| Package imported | System | 2010-04-03 14:09 UTC |
| Build succeeded | System | 2010-04-03 13:44 UTC |
| Building | System | 2010-04-03 13:25 UTC |

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