gigalomania 0.24

2D Real Time Strategy game The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through.
Section:
user/games
Maintainers:
Uploaded by:
Size:
2994730 bytes
MD5sum:
89b6bb518be60d063197e6cae2cefec1
Status:
Old version cleaned by repository management
QA Quarantine ends:
ENDED 2012-04-08 18:01

Changes

VersionChangesAuthorDate
0.24 * Fixed possible crash when loading save games.
* Building health bars weren't reduced properly.
* In element stocks screen, positioning of number of elements was
   sometimes slightly obscured by the element icon.
* Ported to Android.
* Boosted tower strength by 50% (not so easy to destroy, and lasts longer
   on average than other buildings).
* Reduced effectiveness of shields (problem of taking ages to destroy
   sectors when AI can keep using shields).
* People no longer killed if a building destroyed.
* Your people and armies are automatically evacuated if the tower is
   destroyed.
* Health bars shown for buildings in main screen view, including for enemy
   sectors.
* Improvements for touchscreen UI.
* Screenblanking disabled on Android/Symbian/Maemo/Meego.
mark.harman@ntlworld.com2012-04-05 11:15 UTC

Package events

Event typeUserTimestamp
Old version cleaned by repository managementSystem2013-03-21 06:33 UTC
Package importedSystem2012-04-08 18:42 UTC
Build succeededSystem2012-04-08 18:01 UTC
BuildingSystem2012-04-08 18:00 UTC

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