Computing replaygain for your Music library

Posted on 2022-04-04 16:13:47 UTC.

TLDR; command at the end of post

If you want a equal loudness for your Music library the go to solution and the de-facto standard is ReplayGain.
If you are using a music streaming service, the provider is typically taking care of that for you – but maybe you want to migrate towards your own streaming solution.

ReplayGain analyses your audio files and stores their deviation from the baseline loudness as a tag. A compatible audio player can then read the tag and correct the playback volume so all you tracks have the same loudness.

Of course things get messy once you look at details like what the baseline loudness should be and how to determine loudness in the first place. Therefore we set the baseline once and for all as 89db and consider even tracks of the same album individually. If you disagree, feel free to branch off reading up the details now.

The next issue is that ReplayGain was born in a time where mp3 was synonymous to digital music, hence the algorithm was first implemented as the mp3gain CLI tool. Nowadays you also need aacgain and vorbisgain to cover all your formats, which is cumbersome to automate.

The larger issue with ReplayGain is that it defines loudness of a track by its peak volume. While a sane choice in theory, in practice the music and advertising industries raced to increase the perceived loudness without raising the peak volume. As broadcasters also used peak volume normalization, one could blow your eardrum with that very special advertisement.
Therefore the EBU R 128 was proposed which at its core is RMS based, meaning it is considering the average volume of the track.

Remember that ReplayGain merely adds a correction value to the tracks? This allows us to compute that correction value based on the R128 algorithm for a better normalization, which is exactly what the <a href="https://github.com/desbma/r128gain">r128gain</a> tool does.
Being written in modern day, r128gain also processes all possible audio files by hooking into ffmpeg as a filter.

So, without further ado, this is the command to normalize your Music library:

# pip3 install r128gain
r128gain -p -r Music/

This will preserve "-p" the file timestamps and recursively "-r" process all files in the given directory.

Trouble shooting

Note that if you previously used mp3gain, your files might contain non-standard lower-case replaygain_* tags, while r128gain will only write REPLAYGAIN_* tags.
To avoid confusing players with different values, you should remove the non-standard tags. This can be automated with eyeD3

eyeD3 -Q --remove-frame RGAD --preserve-file-times --user-text-frame=replaygain_track_gain: --user-text-frame=replaygain_track_peak: --user-text-frame=replaygain_album_gain: --user-text-frame=replaygain_album_peak: Music/

Refer to its documentation for the meaning of the parameters. For RGAD see here.

Header Image: “volume” by christina rutz (CC-BY-2.0)