Planet maemo: category "feed:dc2d42ffa90d409ad35691447d64bb45"


Mould King 13106 Forklift Review

2021-05-13 17:11 UTC  by  madman2k

I got myself the MouldKing 13106 Forklift, which is based on the MOC 3681 by KevinMoo and wanted to share my impressions with you.

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Categories: Articles

Comparing water filters

2021-05-07 18:08 UTC  by  madman2k

Lets say, you want to reduce the water carbonate hardness because you got a shiny coffee machine and descaling that is a time-consuming mess.

If you dont happen to run a coffee-shop, using a water-jug is totally sufficient for this. Unfortunately, while the jug itself is quite cheap, the filters you need will cost you an arm and a leg – similar to how the printer-ink business works.

The setup

Here, we want to look at the different filter options and compare their performance. The contenders are

NamePricingBrita Classic~15.19 €PearlCo Classic12.90 €PearlCo Protect+15.90 €

As said initially, the primary goal of using these filters is to reduce the water carbonate – any other changes, like pH mythology, will not be considered.

To measure the performance in this regard, I am using a digital total dissolved solid meter – just like the one used in the Wikipedia article. To make the measurement robust against environmental variations, I am not only measuring the PPM in the filtered water, but also in the tap water before filtering. The main indicator is then the reduction factor.

Also, you are not using the filter only once, so I repeat the measuring over the course of 37 days. Why 37? Well, most filters are specified for 30 days of usage – but I want to see how much cushion we got there.

So – without further ado – the results:


NameØ PPM reductionØ absolute PPMBrita Classic31%206PearlCo Classic24%218PearlCo Protect+32%191

As motivated above, the difference in absolute PPM can be explained by environmental variation – after all the measurements took place over the course of more than 3 months.

However, we see that the pricing difference is indeed reflected by filtering performance. By paying ~20% more, you get a ~30% higher PPM reduction.

The only thing missing, is the time-series to see beyond 30 days:

As you can see, the filtering performance is continuously declining after a peak at about 10-15 days of use.

And for completeness, the absolute PPM values:

Categories: Articles

How to generate random points on a sphere

2020-12-06 01:12 UTC  by  madman2k

This question often pops up, when you need a random direction vector to place things in 3D or you want to do a particle simulation.

We recall that a 3D unit-sphere (and hence a direction) is parametrized only by two variables; elevation \theta \in [0; \pi] and azimuth \varphi \in [0; 2\,\pi] which can be converted to Cartesian coordinates as

\begin{aligned} x &= \sin\theta \, \cos\varphi \\ y &= \sin\theta \, \sin\varphi \\ z &= \cos\theta \end{aligned}

If one takes the easy way and uniformly samples this parametrization in numpy like

phi = np.random.rand() * 2 * np.pi
theta = np.random.rand() * np.pi

One (i.e. you as you are reading this) ends with something like this:

While the 2D surface of polar coordinates uniformly sampled (left), we observe a bias of sampling density towards the poles when projecting to the Cartesian coordinates (right).
The issue is that the cos mapping of the elevation has an uneven step size in Cartesian space, as you can easily verify: cos^{'}(x) = sin(x).

The solution is to simply sample the elevation in the Cartesian space instead of the spherical space – i.e. sampling z \in [-1; 1]. From that we can get back to our elevation as \theta = \arccos z:

z = 1 - np.random.rand() * 2 # convert rand() range 0..1 to -1..1
theta = np.arccos(z)

As desired, this compensates the spherical coordinates such that we end up with uniform sampling in the Cartesian space:

Custom opening angle

If you want to further restrict the opening angle instead of sampling the full sphere you can also easily extend the above. Here, you must re-map the cos values from [1; -1] to [0; 2] as

cart_range = -np.cos(angle) + 1 # maximal range in cartesian coords
z = 1 - np.random.rand() * cart_range
theta = np.arccos(z)

Optimized computation

If you do not actually need the parameters \theta, \varphi, you can spare some trigonometric functions by using \sin \theta = \sqrt { 1 - z^2} as

\begin{aligned} x &= \sqrt { 1 - z^2} \, \cos\varphi \\ y &= \sqrt { 1 - z^2} \, \sin\varphi \end{aligned}
Categories: Articles

Self-built NAS for Nextcloud hosting

2020-11-18 20:16 UTC  by  madman2k

With Google cutting its unlimited storage and ending the Play Music service, I decided to use my own Nextcloud more seriously.
In part because Google forced all its competitors out of the market, but mostly because I want to be independent of any cloudy services.

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Categories: Articles

Mi Band 5 Review / Mi Band Evolution

2020-08-02 13:37 UTC  by  madman2k

Xiaomi has recently released the new Mi Band 5. Since I have owned the each band starting with the Mi Band 2, I think it is time to look back and see where the Mi Band has gone in the recent years.

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Categories: News

Meepo Mini 2 vs. Archos SK8

2020-07-19 20:58 UTC  by  madman2k

Having never skateboarded before, I saw the Archos SK8 electric skateboard for about 80€ at a sale and thought why not give it a try. This got me into this whole electric skateboarding thing.

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Categories: News

Lecture on Augmented Reality

2020-05-15 14:57 UTC  by  madman2k

Due to the current circumstances, I had to record the lectures on augmented reality, which I am typically holding live. This was much more work than anticipated..
On the other hand, this means that I can make them available via Youtube now.

So, if you ever wanted to learn about the basic algorithms behind Augmented Reality, now is your chance.

The lecture is structured in two parts

  • Camera Calibration, and
  • Object Pose Estimation.

You can click on the TOC links below to directly jump to a specific topic.

Camera Calibration

YouTube Video

Object Pose Estimation

YouTube Video

Categories: Articles

Are we dead yet?

2020-03-23 11:40 UTC  by  madman2k

I am quite frustrated with corona graphs in the news, since most reporters seem to have skipped math classes back then. For instance, just plotting the number of confirmed infections at the respective dates does not tell you anything due to the different time point of outbreak. So lets see whether I can do better:

With the site above, I tried to improve on a few things:

  • the Charts are live: they update themselves each time you load the site.
  • The curves are normalized by the time-point of outbreak so you can compare the course in different countries.
  • You can select the countries that you want to compare.
  • Different metrics are computed that allow comparing the corona countermeasures and impact across countries with different population size.
Categories: News

Fast wire-frame rendering with OpenCV

2019-11-06 16:26 UTC  by  madman2k

Lets say you have mesh data in the typical format, triangulated, vertex buffer and index buffer. E. g. something like

>>> vertices

[[[ 46.27500153  19.2329998   48.5       ]]

 [[  7.12050009  15.28199959  59.59049988]]

 [[ 32.70849991  29.56100082  45.72949982]]


>>> indices

[[1068 1646 1577]
 [1057  908  938]
 [ 420 1175  237]

Typically you would need to feed it into OpenGL to get an image out of it. However, there are occasions when setting up OpenGL would be too much hassle or when you deliberately want to render on the CPU.

In this case we can use the OpenCV to do the rendering in two function calls as:

img = np.full((720, 1280, 3), 64, dtype=np.uint8)

pts2d = cv2.projectPoints(vertices, rot, trans, K, None)[0].astype(int)
cv2.polylines(img, pts2d[indices], True, (255, 255, 255), 1, cv2.LINE_AA)

See the documentation of cv2.projectPoints for the meaning of the parameters.

Note how we only project each vertex once and only apply the mesh topology afterwards. Here, we just use the numpy advanced indexing as pts2d[indices] to perform the expansion.

This is pretty fast too. The code above only takes about 9ms on my machine.

In case you want filled polygons, this is pretty easy as well

for face in indices:
    cv2.fillConvexPoly(img, pts2d[face], (64, 64, 192))

However, as we need to a python loop in this case and also have quite some overdraw, it is considerable slower at 20ms.

Of course you can also combine both to get an image like in the post title.

From here on you can continue to go crazy and compute face normals to do culling and shading.

Categories: Graphics

Xiaomi AirDots Pro 2 / Air2 Review

2019-11-02 15:56 UTC  by  madman2k

So after having made fun of people for “wearing toothbrushes”, I finally came to buy such headphones for myself.

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Categories: Articles

Migrating from owncloud 9.1 to nextcloud 11

2017-02-10 23:33 UTC  by  madman2k

First one should ask though: why? My main motivation was that many of the apps I use were easily available in the nextcloud store, while with owncloud I had to manually pull them from github.
Additionally some of the app authors migrated to nextcloud and did not provide further updates for owncloud.

Another reason is this:

the graphs above show the number of commits for owncloud and nextcloud. Owncloud has taken a very noticeable hit here after the fork – even though they deny it.

From the user perspective the lack of contribution is visible for instance in the admin interface where with nextcloud you get a nice log browser and system stats while with owncloud you do not. Furthermore the nextcloud android app handles Auto-Upload much better and generally seems more polished – I think one can expect nextcloud to advance faster in general.


For migrating you can follow the excellent instructions of Jos Poortvliet.

In my case owncloud 9.1 was installed on Ubuntu in /var/www/owncloud and I put nextcloud 11 to /var/www/nextcloud. Then the following steps had to be applied:

  1. put owncloud in maintenance mode
    sudo -u www-data php occ maintenance:mode --on
  2. copy over the config.php
    cp /var/www/owncloud/config/config.php /var/www/nextcloud/config/
  3. adapt the path in config.php
    # from 
    'path' => '/var/www/owncloud/apps',
    # to
    'path' => '/var/www/nextcloud/apps',
  4. adapt the path in crontab
    sudo crontab -u www-data -e
  5. adapt the paths in the apache config
  6. run the upgrade script which takes care of the actual migration. Then disable the maintanance mode.
    sudo -u www-data php occ upgrade
    sudo -u www-data php occ maintenance:mode --off

and thats it.

Categories: News

Learning Modern 3D Graphics Programming

2015-12-29 22:26 UTC  by  madman2k

one of the best resources to learn modern OpenGL and the one which helped me quite a lot is the Book at – or lets better say was. Unfortunately the domain expired so the content is no longer reachable.

Luckily the Book was designed as an open source project and the code to generate the website is still available at Bitbucket. Unfortunately this repository does not seem to be actively maintained any more.

Therefore I set out to make the Book to be available again using Github Pages. You can find the results here:

However I did not simply mirror the pages, but also improved it at several places. So what has changed so far?

  • converted mathematical expressions from SVG to inline MathML. This does not only improve readability in browsers, but also fixes broken math symbols when generating the PDF.
  • replace XSLTHL by highlight.js for better syntax highlighting
  • added fork me on github badge to website to visualize that one can easily contribute
  • enabled the Optimization Appendix. While it is not complete, it already provides some useful tips and maybe encourages contributions.
  • updated the Documentation build to work on Linux
  • added instructions how to Build the website/ PDF Docs

hopefully these changes will generate some momentum so this great Book gets extended again. As there were also non-cosmetical changes like the new Chapter I also tagged a 0.3.9 release.

I the process of the above work I found out that there is also a mirror of the original Book at This one is however at the state of the 0.3.8 release, meaning it does not only misses the above changes but also some adjustment happened post 0.3.8 at bitbucket.

Categories: Graphics