How it begun
When I read Quim's thread about the idea for a better Maemo chess app I knew I wanted to join the project. To me, it's all about the device and the sparkling Hildon UX. I really want a good chess app, for myself! I want to play chess online, everywhere! And I want to analyze games as (OK, maybe after =p) they happen. No more "I'll check this position later" (we all know this rarely happens).
So I finally started last friday. At this point, Quim and Andreas had already created a beautiful, content-rich wiki page. It took a while for me to digest it all, and I added information where appropiate.
Kick-starting the development
Andreas had registered a garage project, but we eventually decided to use gitorious for our repository. Gitorious' UI definitely improved over the recent months, and the possibility to have teams working on a single project - also known as not-so-extreme-dvcs-development - makes gitorious a better choice than github, at the moment.
Saturday night (what better things to do than coding some Qt - my soul will be forever lost) I had a first running example (see screenshot). Currently, Miniature can move between positions, using next/prev menu navigation (we don't need this functionality per se, but it's perhaps a good demonstration that the simple approach I took works).
So no matter the toolkit, no matter the outdated packages or the endless confusion I had with the various Qt repos at gitorious - this project is really fun! Hopefully we get to make a 0.1 release soon.
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