Bos Wars 2.6.1+r9869-2

futuristic real-time strategy game Bos Wars is a futuristic real-time strategy game. It is possible to play against human opponents over local network (LAN), internet, or against the computer.
Section:
user/games
Size:
65239860 bytes
MD5sum:
96fe3c9d61a4c07a5bfc4081bcb8b15f
Status:
Package promoted
QA Quarantine ends:
ENDED 2010-06-05 23:45

Changes

VersionChangesAuthorDate
2.6.1+r9869-2 * Use 800x480 fullscreen resolution by default
* Fixed packaging issues
* Use Backspace for menu access
* Do not draw normal cursors
* While building use first tap to place build cursor, second to accept
Tomasz Sterna2010-05-26 21:27 UTC
TesterKarmaTimestamp
Attila Csipa (Tester) (1430)
2010-07-28 13:27 UTC
Harald Schmitt (Tester) (785)
2010-07-25 10:55 UTC
Alex Easter (Tester) (353)
2010-07-08 15:07 UTC
Ndi Ndi (429)
2010-07-02 11:32 UTC
Tomasz Dominikowski (Tester) (596)
2010-06-21 21:18 UTC
Oliver Borheyer (48)
2010-05-27 11:24 UTC
Daniel Wasilewski (3)
2010-05-27 11:17 UTC
Tomasz Sterna (Maintainer) (805)
2010-05-27 06:39 UTC

Package events

Event typeUserTimestamp
Package promotedTomasz Sterna2010-07-28 13:31 UTC
Promotion unlockedSystem2010-07-28 13:28 UTC
Package is in testingSystem2010-05-26 23:45 UTC

Comments:

1 2 next
Attila Csipa
Karma: 1430

Yes, suspending would be good if at all possible (maybe simulate a game-pause when switched away ?), but considering it's a port, I wouldn't consider that a blocker.

2010-07-28 13:28 UTC
Heikki Holstila
Karma: 401

The game should pause and not use CPU when put to background

2010-06-03 14:49 UTC
1 2 next

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